Baldurs Gate 3 Druid

Baldur’s Gate 3 Best Character Builds

Interested in discovering the finest character builds for Baldur’s Gate 3? Navigating combat within Baldur’s Gate 3 poses a challenge, demanding carefully crafted character builds equipped with the best skills, spells, and attributes to navigate the formidable campaign. Yet, building effective characters can be overwhelming due to the extensive incorporation of content from Dungeons and Dragons’ Fifth Edition.

This guide delves into the most advantageous builds in Baldur’s Gate 3, offering a potent approach for each of the 12 classes. Each build features optimal subclass, race, background, and abilities, designed to ensure your success throughout the journey across the Sword Coast.

Optimal Builds for Baldur’s Gate 3

In Baldur’s Gate 3, the journey will frequently throw formidable adversaries at your party, necessitating comprehensive preparation for every encounter. The superior builds in Baldur’s Gate 3 are tailored to address this challenge, guaranteeing that both you and your party are well-equipped to face any obstacle, even as you reach higher levels.

However, combat is merely one facet of the game; a character proficient in diplomacy and conflict avoidance is equally essential. With a team of four at your disposal, crafting the best Baldur’s Gate 3 builds involves focusing on specialized playstyles. It’s generally unnecessary to create a versatile character, as other party members can compensate for your weaknesses. This allows you to create characters like charming Bards, assured that a fierce Barbarian or cunning Rogue can take the lead when your abilities fall short.

Finest Barbarian Build in Baldur’s Gate 3

• Chosen Path: Berserker • Race: Half-Orc • Background: Outlander • Attributes: Strength, Constitution • Expertise: Athletics, Animal Handling, Survival, Perception, Intimidation

The Barbarian stands as Baldur’s Gate 3’s most resilient class, capable of enduring substantial blows during combat. This is due to their access to the Rage ability, granting advantages on Strength checks and saving throws, alongside resistance to Bludgeoning, Slashing, and Piercing damage.

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Chosen Path

The optimal selection for the Barbarian subclass is the Berserker. This choice is ideal for those prioritizing high damage output. This eliminates some of the complexity associated with the Wild Magic and Wildheart subclasses, granting a handful of powerful abilities suitable for every combat situation. For instance, Frenzied Strike enables an extra melee attack as a bonus action, while Intimidating Presence inflicts the Fear effect, compelling enemies to flee.

Additional ability options beyond Feats are limited, maintaining the Barbarian’s straightforward nature. By reaching level 5, Extra Attack is attained, enabling an additional melee strike with every attack action. At level 9, Brutal Critical adds an extra damage die to critical hits, supplementing the standard doubled dice effect.

At level 11, the Relentless Rage ability becomes available, permitting survival at 1HP instead of falling unconscious, usable once per long rest. However, as a Half-Orc, the Relentless Endurance ability grants an additional use of this trait. Relentless Endurance is accessible from the outset, providing early resistance against fatal hits.

Feats

For the Berserker Barbarian, recommended Feats encompass Great Weapon Master, Savage Attacker, and Durable.

Great Weapon Master enables an extra melee attack following a critical hit or kill. Alternatively, a -5 penalty to attack rolls can be accepted in exchange for an additional 10 damage.

Savage Attacker empowers you to roll damage dice twice, selecting the higher result. This minimizes instances of landing hits with minimal damage due to unfavorable rolls.

Durable is an essential choice for a robust Barbarian, rejuvenating all HP during a Short Rest. This maintains readiness for frontline combat. Furthermore, Durable boosts Constitution by +1.

Top Bard Build in Baldur’s Gate 3

• Chosen College: Valor • Race: High Elf • Background: Entertainer • Attributes: Charisma, Dexterity • Expertise: Performance, Persuasion, Deception, Sleight of Hand, Acrobatics

The Bard fulfills a support role within Baldur’s Gate 3, supplying allies with healing spells, buffs, and potent debuffs to afflict enemies. While their damage output is typically modest compared to classes like Barbarians and Fighters, Bards are indispensable team members.

Bards prove invaluable beyond combat scenarios, excelling in social encounters with the listed proficiencies. Proficiency in these skills ensures successful skill checks during conversations, reducing the likelihood of failure.

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Chosen College

To bolster combat capabilities, the recommended Bard subclass is the College of Valor. This offers Combat Inspiration, enhancing the Bardic Inspiration feature. Apart from applying the Bardic Inspiration die to attack rolls, ability checks, and saving throws, it’s extended to damage and armor class.

This subclass also imparts proficiency with medium armor, shields, and martial weapons, increasing damage potential and defensive capabilities. At level 6, Extra Attack is acquired, enhancing the Bard’s combat effectiveness.

Spells

Diversifying spell choices is crucial. Include control spells like Bane, Hold Person, and Silence. For damage dealing, prioritize spells like Shatter and Phantasmal Force. The Bard’s spell repertoire also boasts beneficial utility spells. Healing Word and Cure Wounds are essential for maintaining allies’ vitality. Additionally, spells such as Knock can unlock non-magical locks.

Feats

Feats to consider for Bards are Resilient, Alert, and Lucky.

At level 4, prioritize Resilient as your initial Feat, increasing an ability score by +1 while gaining saving throw proficiency. Opt for Constitution to excel in Concentration saves for spells like Bane and Silence.

For level 8, choose the Alert Feat for a +5 initiative bonus, ensuring early actions in combat. This is advantageous for buffing allies and debuffing foes before their turns.

Lastly, select the Lucky Feat to gain three Luck Points per Long Rest. These points offer advantage on attacks, ability checks, and saving throws. Reserve them for critical conversations or challenging battles.

Best Cleric Build in Baldur’s Gate 3

• Chosen Domain: Light • Race: Gold Dwarf • Background: Acolyte • Attributes: Wisdom, Constitution • Expertise: Religion, Insight, Medicine, Persuasion

Clerics, the designated healers of D&D, possess the ability to revive allies from the brink of death, even resurrecting them with the Revivify spell. While they might not excel in damage output, Clerics hold a pivotal role in support and healing, albeit less reliable in dealing damage compared to other classes.

Baldurs Gate 3 Shadowheart

Chosen Domain

To enhance combat efficacy, select the Light Domain subclass. This unlocks potent damage-dealing spells such as Burning Hands, Scorching Ray, and Fireball. Features like Warding Flame provide defense by imposing disadvantage on enemy attacks against you or your allies.

Spells

Prioritize a spell list rich in healing and control spells. Essential choices include Healing Word and Cure Wounds, both vital for restoring health. Additionally, incorporate spells like Entangle for restraining foes and Barkskin for protective buffs. Moonbeam, Call Lightning, and Blight are powerful damage-dealing spells at higher levels.

Feats

For Feats, consider War Caster, Lucky, and Tough, earned at levels 4, 8, and 12.

War Caster offers concentration spell advantages by granting advantage on saving throws. This aids in sustaining spells like Bane and Silence after taking damage.

Lucky, providing three Luck Points per Long Rest, enhances important rolls with advantage, enhancing attack rolls, ability checks, and saving throws.

Tough, boosting max HP by +2 per level, is crucial for the Cleric’s survival, essential for healing party members during challenging encounters.

Optimal Druid Build in Baldur’s Gate 3

• Chosen Circle: Circle of the Moon • Race: Wood Elf • Background: Folk Hero • Attributes: Wisdom, Constitution, Dexterity • Expertise: Animal Handling, Stealth, Nature, Insight, Perception, Survival

The Druid, a control and support-oriented class, excels in restraining enemies while bolstering allies through buffs and healing. Their unique ability, Wild Shape, enhances their combat capabilities, allowing transformation into various animals.

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Chosen Circle

The Circle of the Moon is ideal for enhancing shapeshifting abilities. The invaluable Combat Wild Shape ability, obtained at level 2, enables Wild Shape as a bonus action. This circle expands form options, including powerful choices like the Bear and Sabre-Toothed Tiger for combat scenarios.

Spells

Construct a spell list prioritizing healing and control. Include Healing Word and Cure Wounds, much like with the Cleric.

Incorporate Entangle for restraining enemies and Barkskin for protection. At higher levels, spells like Moonbeam, Call Lightning, and Blight excel in dealing substantial damage.

Feats

Select three Feats during level progression: War Caster, Lucky, and Sentinel.

War Caster remains crucial for spellcasters, granting advantage on Concentration saving throws.

Lucky, offering three Luck Points per Long Rest, boosts crucial rolls with advantage.

Sentinel proves beneficial when adopting a tank role while Wild Shaping. It grants an attack on enemies targeting allies within melee range, along with preventing movement after being hit.

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